The curricular components of our program will prepare students for a 21st century STEM environment. With sophisticated technologies so readily available, college admission officers and future employers expect potential candidates to have exposure to and experience with industry standard practices and equipment. The BTF curriculum serves as a guide for learners to approach 21st century problems through courses and discussions in:
Design Thinking Methodology
Design thinking brings to light ways to see and resolve problems by approaching any issue as it exists as part of a larger process. Though more generally referred to as “Design Thinking”, process-oriented thinking focuses on understanding the user engagements in and around any issue to appropriately identify the problem and thus better develop a solution.
Programmable Devices and Systems (Electronics & Robotics)
Learners will be introduced to and gain experience with programmable devices (such as microcontrollers) and develop systems to satisfy certain situations. Learners will incorporate electronics to utilize motors, sensors and other electronic components to enhance their systems.
3D Modelling, Design and Animation
Learners will be introduced to industry-leading 3D modelling software (such as Autodesk’s Fusion 360) through a series of practical modelling projects.
Rapid Prototyping (Additive and Subtractive Manufacturing)
This element will introduce concepts and methods for rapid prototyping, including their technical basis, and unified principles common to almost all rapid prototyping technologies. Learners will gain hands-on experience and knowledge with rapid prototyping equipment such as 3D printers, CNC Mills, laser cutters, etc.
Lean Manufacturing
Lean is a general process management philosophy that revolves around minimizing waste during manufacturing processes. Learners will engage in experiential exercises to broaden their understanding of lean practices.